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The-Truth-Seeker

31 Game Reviews

6 w/ Responses

Fun game.

However, despite having a virus that is even more subdued and less lethal then Type1 herpes, I still end up having a world wide panic for something that does nothing but spread by human contact. Now, look at herpes (type1), It is a virus that causes cold sores, if you have ever had a cold sore, you are a victim of type1 herpes. It is rated for every 2 people 1 will have herpes type one, that makes roughly 3.5 billion people world wide infected, and frankly i don't see any government closing down borders for it. (Also if you're thinking I'm talking about the other herpes, that's type2, the kind you really don't want to get.

Now, if only for that reason i agree with the other commenter about how you should make goverments relax about a none-visible, none-symptom producing virus (though seriously, I think parasites would not be ignored simply because they're subsisting on a person's bodily fluids) if not that, but possibly allow a virus to become dormant and if it is wiped out, a higher evolved form of the virus will infect the surviving population.

This was still a very fun game. I think you did good displaying the airplanes and ships, however, sometimes ships will become lost at see simply because they cannot find an open port. Oh well.

Uhm..originality?

Not only to mention that this is the nth amount this kind of submission has been made, but i question the whole legality of this submission. Most of these images have been taken off one site or the other. Basically you're posting someonelse's hard work and research as your own. So I hope you can provide the several publishing rights for posting another person's work (which some are probably stated as none distributable).

Yes, I like the format, but the content once again was not yours. Please try providing something that the bulk of the content has been created by you.

Nova-Hawk responds:

Thanks for feedback

I didn't want to put across the drawings as my own, i am just displaying them in a "user friendly" way.

Awesome

Although, it would be great to see:
Jack French #4: Jack the Zombie.

Where you get to play as a zombie detective living a hardknock life of being an underpaid zombie detective with a terrible addiction to brains.

Your job is to find the perp who committed the crime and eat his brains. A win-win situation.. well at least for you and the cops..

Actually forget the whole thing..

Great job on the series though, it would be nice to see a sequel involving his partner.

hmmmm

Why does this seem to be a copy of double wire?

The mechanics are a bit messy and the wires don't always catch onto the surfaces even with direct collision. Needs to be fixed up a bit.

Amazing

Everything was perfect, but for the first boss was wondering if it was possible to hit him to death. I apparently did it without using the ceiling spike.

TrueDarkness responds:

yeah, you can beat him without the spike, but it takes longer

Er

Didn't enjoy this game at all, it was far too random, and i think you would of done better picking out a visualizer that didn't look like an Itunes/windowsmedia/ realplayer rip. Try something more refreshing and creative.

Further note. this game needs almost no skill, you just avoid the little red spots that's all. There is no creative concept as other rythem games have much more to it. Also your game is simply just information overload for everyone. Visually speaking this is a very unhealthy game to play, you've completely overloaded the sense of sight and may cause seizures to anyone, and i mean ANYONE who plays it (waving lines, flashing lights, motions suddenly changing forms, multiple direction swirling - all triggers of seizing). Also your Seizure warning is too low on the page. Put it where it isn't cut out of the comment.

New idea?

I'm sorry, this is the combination of the overmilked collect-type game and the currently overused linedrawing games. I think that you should work on your collision detections, physics (like the *NOT* bouncing ball of death).

All in all, if you changed a few things here and there, (say making the ability to draw lines to walk on in order to solve puzzles,trapping enemies, ect) , i'm sure you'll come up with something much better.

Wow

This was amazing, the sounds, the ambiance. This game would not have been so creepy if you hadn't had the skills and ability to set the mood with the right sounds in the right place. Most locations (rooms) looked almost as if they could have as well been a cheerful place.

I loved how complex the storyline was and how everything makes sense in the end.

One little touching extra/ easteregg i found. If you beat the game, wait for the credits to roll up. The girl isn't on the couch anymore as she has moved on with her life.

What?!

First of all, try to make it correspond with the English language.

you do not "Win the Mission" you Complete a mission. You can't even read what the pilot is saying. It was just really annoying, i couldn't even stand it past the first two levels. I played it all the way though, but half of what may be a salvageable storyline was randomly cut out.

Here is what you need to do:
Don't call them Japanese People in Helicopters Call them Japanese Helicopters. Also, the "spawning" of the copters was just stupid. There were too few and too random. I just can't say anything good about this game other then "hey, it works"

You may want to reconsider redoing things, but don't give up on this yet. It feels rather half-backed and lacking any icing.

Axlenz-FlashElite responds:

Well thanks for an honest review, the next game will be better!

...

This is pathetic. It's at the same level as the games you see in advertisement flashes. You actualy included an Ad in this flash game, which by my understanding is a No-No.. NEVER use timed Ads on newgrounds unless you're totaly sure your game is so awesome it defies the utter disgrace of bearing a ad. Newgrounds is NOT here so you can gain assets through advertisement sponsorship, do it on your own site.

There is a time for truth and a time for peanuts... this is a time for peanuts.

Age 35, Male

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Joined on 3/24/05

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